Procedurally generated mountain
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Procedurally generated mountain
3D
Published 2020-04-06T17:50:53+00:00
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Description
Hi everyone, I generated these files using two programs:
- Processing, this compiler that uses the programming language "processing".
-Blender, this software allowed me to transform the height-map generated by my code into an STL file that Chitubox can interpret.
These mountains were printed on an Elegoo Mars, with their ABS-like resin.
This generation process is in 2 simple steps :
-First, I create a Perlin Noise height map
-Second, I simulation the erosion of the soil, using little droplets that will fall along the sides of that montain.
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Date published | 06/04/2020 |
Supporto Gratuito | YES |
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